When it comes to the technical part, the game is actually quite realistic, especially in the case of the tools that are lying around the table. Credible physics engine and smooth graphics As you might expect, things quickly get pretty chaotic, especially after you learn how to pick up a scalpel and start waving it around. However, the whole idea of the game is that you can only control one hand and even that proves to be very difficult, since there's a separate key for every finger and you also have to use the mouse to direct it toward the desired points. Hence, by picking up tools from the nearby tables, you can start chopping off body parts and putting them back, as well as exchange organs with new ones, in the case of transplants. When you first start off, you are barely given any explanations, other than the fact that you are supposed to perform a certain type of surgery and you should do your best not to kill the patient in the process. Perform transplants and various other operations Surgeon Simulator 2013, on the other hand, gives you free reign over the entire medical toolbox, as well as an endless stream of patients for you to try and fix. I'd hate sweeping up all those ribs and organs left on the ground.Doctors need to train for many years in order to get the chance to practice medicine, but even then they must start off as mere assistants, until they are ready to wield the scalpel themselves. I took the heart back out and lobbed it like a softball into the patient, and it landed perfectly, ending the surgery! It was a riveting success! Good thing I'm not the custodian. I grabbed the new heart and dropped it in in the patient, but it landed upside-down. After losing three scalpels, one on the floor and two in the patient, I finally cut all arteries and grabbed the heart, tossing it right past the head onto the floor. I grasped the heart with all five fingers and pulled and pulled to no avail. I threw the ribs to the ground one by one, followed by both lungs. Usually it takes me much longer to smash my patient's ribcage with a hammer. My character screamed out, but I sighed with relief. I held it above the body and swung it in a clear 720 degree circle before I made contact, shattering every single rib in the process. I couldn't get a clear grip at first, but after a few tries I finally got it lodged upside-down in between my pinky finger and thumb. Can't tell ya how many times that's happened!! LOL! So I went to plan B: the hammer. Afterwards, I went to grab the circular saw, but my hand twitched and I flung in across the room. I first tore off the cover and threw it to the ground. As an experienced surgeon, my experience went quite verbatim to normal procedure. I don't know what most of you are talking about. I could see the gimmick staying funny over more operations if they were sufficiently different from each other, and didn't try to make the game into something precise and challenging with the awful controls. The dremel and a scalpel are all it takes to get the job done. It seems more complicated than it really is at first, and most of the tools seem to just be there for fun or to amuse you when everything gets knocked over. Otherwise, it's a pretty fun and frantic challenge. I also wish the hand would be a little transparent so I could see what I'm doing when I point a tool straight down. My biggest complaint is that the rib cage sometimes has free-floating chunks that are a pain because they get in the way more effectively than anything else. I managed to get an A++ just prior to him bleeding out, exacerbated by the fact the old heart rolled over top of the surgical dremel thing and started draining blood pretty fast. It looks like all you need to do is get the new heart to sit in the bottom of the chest to win, no sutures necessary. I finished it in under five minutes, which is probably due to my extensive expertise of Trauma Center, which was completely useless for this game.
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